//This file is automatically rebuilt by the Cesium build process.
define(function() {
    'use strict';
    return "attribute vec3 position;\n\
varying vec3 v_texCoord;\n\
void main()\n\
{\n\
vec3 p = czm_viewRotation * (czm_temeToPseudoFixed * (czm_entireFrustum.y * position));\n\
gl_Position = czm_projection * vec4(p, 1.0);\n\
v_texCoord = position.xyz;\n\
}\n\
";
});